There are lots of things about Close Encounters I’m pleased about.
For one thing, the rules are robust and snappy – I was always fairly confident about that, but it’s nice that it’s stayed true through all the revisions and tweaks that have been made.
Another good point is that the flavour text is (in the words of a playtester) “surprisingly non-cringe-inducing”. That sounds close enough to being a compliment to me; I’ll take it! I’m not putting this in the category of epic fiction, but it’s good to know that it’s making a positive contribution to the experience people have of the game.
But there are only three things that I could really say I’m proud of.
Continue reading “I’m Proudest Of…”